Character concept for Brute Force, the turn-based strategy game we prototyped during my MSC course. This image shows the Human Male Cop, the first character designed for the game, and the basis for all the police uniforms in the game. The uniform was based loosely on an old-fashioned Victorian British bobby's uniform, with a few sci-fi embellishments. I claim no credit for the futuristic cityscape in the background - I poached it from Google's image search...