A model produced for an animation assignment. The assignment specification was to produce a short animation in 3D Studio MAX, showing an aircraft taking off and performing an aerial loop.
As the assignment did not concentrate solely on modelling skills or texturing, the model was never intended to be an exact replica of the actual aircraft, but rather a reasonable quality low-poly representation. Similarly, I didn't spend too long working on the texture, although I may well go back and polish it up at a later date.